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EVALUATING USABILITY AND ENGAGEMENT IN A MONEY MANAGEMENT TOOL FOR USERS WITH INTELLECTUAL DISABILITY
Elaine Kavanagh, Marian McDonnell, Ryan Dowler and Irene Connolly
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BLUEEYES EASING THE NAVIGATION AND ORIENTATION OF BLIND PEOPLE
Marta Silva, Anabela Gomes, Ana Rita Teixeira and João Orvalho
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USABILITY ASSESSMENT OF FACIAL TRACKING FOR USE IN CLINICAL OUTCOMES AND APPLICATIONS
Francesco Luke Siena, Bill Byrom, Paul Watts and Philip Breedon
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A PROPOSAL FOR AN ARM FRAMEWORK FOR F2P MOBILE GAMES
Marisardo Bezerra de Medeiros Filho, Farley Millano de Mendonça Fernandes, Felipe Matheus Calado Oliveira de Souza and André Menezes Marques das Neves
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CAMPUS EXPLORER: FACILITATING STUDENT COMMUNITIES THROUGH GAMING
Benjamin Bürgisser, Fabio Zünd, Renato Pajarola and Robert W. Sumner
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DESIGN AND EVALUATION OF SMARTPHONE-BASED TRAINING FOR MINDFULNESS AND OPENNESS TO EXPERIENCE
Jacek Sliwinski, Mary Katsikitis and Christian Martyn Jones
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LOCAL TERNARY DESCRIPTOR FOR 3D MODEL MATCHING AND RETRIEVAL
Wen-Hung Liao, Chong-Ming Wang and Yi-Chieh Wu
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DESCRIBING CLOTHING IN HUMAN IMAGES: A PARSING-POSE INTEGRATED APPROACH
Yanghong Zhou, Runze Li, Yangping Zhou and Pik-Yin Mok
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A REAL-TIME FACIAL EXPRESSION RECOGNITION FOR ONLINE EMBEDDED DEVICES REQUIRING USERS EMOTIONAL INTERACTION
Mi Ra Jeong, Duyoung Heo, Jae-Yeal Nam and Byoung Chul Ko
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A BLIND WATERMARKING METHOD FOR CITYGML
Dayou Jiang and Jongweon Kim
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