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Title:      FORTUNE8: EMOTIVE FAMILY ENTERTAINMENT
Author(s):      Anthony Ku
ISBN:      978-989-8533-79-1
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2018
Edition:      Single
Keywords:      Elder, Mental Stigmas, Cognitive Needs, Loneliness, Anxiety, Underlying Needs, User-Oriented Design, Social Interaction, Families, Ubiquitous Entertainment
Type:      Full Paper
First Page:      185
Last Page:      194
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The onset of aging heath is a transition in an individual’s lifetime that can become as vexatious as it is inevitable. The human body gradually weakens as arthritis, blindness, heart disease and multitudes of other ailments begin to take root. Examining the present product market, nearly all products catered towards the elderly user demographic consist of tools designed to assist the various physical limitations that heighten with age. Products such as canes, hearing devices, and monitors have established a dominant presence in the user market to provide elders with the aid they require to effectively cope with their respective maladies. Despite this, a significant portion of the elder demographic struggles daily with debilitating cognitive disorders. Mental illnesses pose as much of a crippling impact on elders as do physical ailments, but the current market struggles to offer any solutions for these issues beyond psychological counseling and prescribed medicine. Looking beyond disorders such as Alzheimer’s and dementia, research studies outline the shocking prevalence of underlying mental stigmas such as anxiety and loneliness in elders. Fortune8 is a conceptual entertainment console designed to help elucidate the needs of elderly users who suffer from cognitive stigmas and attend to their specific requirements by attempting to innovate an overshadowed market demographic. The project’s background, research, and conceptualization are detailed in this paper as well as descriptions and features of the final product that were presented to a panel of judges at Arizona State University.
   

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