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DESIGN DIDACTIC ACTIVITIES USING GAMIFICATION: THE PERSPECTIVE OF TEACHERS
Cecilia Fissore, Valeria Fradiante, Marina Marchisio and Claudio Pardini
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VIDEO-PLAYING LOGS FOR ANALOGOUS VIDEOS REVEAL LEARNERS' PROACTIVE LEARNING STRATEGIES
Satoshi Yazawa, Masashi Inutsuka, Terutaka Komahashi, Kento Kanemura and Kazuo Hiraki
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HIGH-PERFORMING ONLINE STUDENT BEHAVIOURS
Rhodora Abadia, Sisi Liu and Qiaoling Sun
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EU SECURITY AND DEFENCE STUDENTS' PERCEPTION AND USE OF DIGITAL COMPETENCIES IN HIGHER EDUCATION
Marina Marchisio, Fabio Roman, Matteo Sacchet, Enrico Spinello, Linko Nikolov, Malgorzata Grzelak and Alin-Constantin Sava
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PANDEMIC IMPACT ON ARGENTINIAN HIGHER EDUCATION. THE CASE OF THE NATIONAL UNIVERSITY OF LA PLATA
Francisco Javier Díaz, María Alejandra Osorio, Ana Paola Amadeo and Isabel Kimura
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BEYOND THE HYPE: CHALLENGES TO IMPLEMENTING INSTRUCTIONAL TECHNOLOGY IN HIGHER EDUCATION
Kathryn Cormican, Suzana Sampaio, Sagar Shinde, Özge Andiç Çak?r, Firat Sarsar, Manon Van Leeuwen, Tsvetelina Georgieva, Seher Kardirova and Nuno Pombo
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GAMIFICATION APPROACH FOR TEACHING PROGRAMMING
Georgi Krastev, Valentina Voinohovska and Vania Dineva
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POSSIBLE SOLUTIONS FOR CAPITALIZING E-EDUCATION TOOLS IN MILITARY SCIENCE
Lucian Valeriu Scipanov, Daniel Roman, Petri?or P?tra?cu and D?nu?a M?d?lina Scipanov
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ELECTRONIC VISUAL LEARNING AIDS FOR THE EFFECTIVE CLASS IN HIGHER EDUCATION TOWARDS METACOGNITIVE LEARNING
Dileta Jatautaite, Edita Butrime and Vaiva Zuzeviciuté
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TYPES OF AFFORDANCES AND THEIR ROLE IN QUANTITATIVE UX/UI RESEARCH. A SCOPING REVIEW OF AFFORDANCES-FOCUSED LITERATURE
Ionut-Dorin Stanciu, Oana Teodora Cramariuc and Irina Georgiana Mocanu
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DEVELOPMENT OF MODULAR E-LEARNING MATERIALS AS OER FOR A MOOC
Fabian Dillenhöfer, Bernd Künne, Silke Frye, Tobias Haertel, Laura Altland, Frederike Kossack, Beate Bender, Alina Sersch, Peter Gust, Yannick Lattner, Matthias Müller, Dominik Hinse, Klaus Pantke, Jens Bechthold, Julia
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