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cover  REQUIREMENTS FOR DESIGNING EFFECTIVE CLIMATE CHANGE GAME
Nurlieda Ellyanna Munirrah Razali, Nor Azan Mat Zin, Mohamad Pauzi Zakaria, Tengku Siti Meriam Tengku Wook, Norizan Mat Diah and Fadhilah Rosdi
cover  ATLAS CHRONICLE: DEVELOPMENT AND VERIFICATION OF A SYSTEM FOR PROCEDURAL GENERATION OF STORY-DRIVEN GAMES
Elizabeth A. Matthews and Juan E. Gilbert
cover  BALANCING INTRANSITIVE RELATIONSHIPS IN MOBA GAMES USING DEEP REINFORCEMENT LEARNING
Conor Stephens and Chris Exton
cover  LOCALIZATION AND REGIONAL ASPECTS OF GAME PRODUCTION - A RESEARCH OVERVIEW
Marcus Toftedahl
cover  DEVELOPING A DIGITAL GAME WITH HIGH-ABILITY/GIFTED STUDENTS IN A LOW-INCOME PUBLIC SCHOOL: A BRAZILIAN EXPERIENCE
Paula Mastroberti
cover  ANALYSIS OF ANXIETY AND IMMERSIVE PROCESS IN DIGITAL GAMES USING HTC VIVE
Gabriel Batista Caldeira and Rosilane Ribeiro da Mota
cover  ANALYSING THE EFFECTIVENESS OF ONLINE GAMIFIED LEARNING METHODS AS OPPOSED TO TRADITIONAL LEARNING METHODS FOR TEACHING COMPUTER PROGRAMMING
Owen Sacco
cover  A FIRST USABILITY STUDY OF INTERNOVA E-LEARNING PLATFORM AS A TECHNOLOGICAL RESOURCE FOR AGRI-FOOD BUSINESSES
Pedro Miguel Faria, Isabel Araújo, José Evaristo Lima, David Rodrigues and João Nuno Azevedo
cover  'HEDGING' AND GENDER IN PARTICIPATORY DESIGN
Alice Ashcroft
cover  EXPLORATORY STUDY EXAMINING THE FEASIBILITY OF A TECHNOLOGY-BASED TOOL TO SUPPORT CREATIVITY IN CHILDREN WITH AUTISM
Aurora Constantin, Cristina Adriana Alexandru, Georgia Fox and Lauren Meikle
cover  MOTIVATEME!: AN ALEXA SKILL TO SUPPORT HIGHER EDUCATION STUDENTS WITH AUTISM
Ami Bakhai, Aurora Constantin and Cristina Adriana Alexandru
cover  A CASE STUDY ABOUT FACEBOOK USAGE FOR VISUALLY IMPAIRED USING THE ANDROID PLATFORMS
Arda Uslu and Pinar Sarisaray-Boluk
cover  INTERACTIVE VISUALIZATION OF COMPLEX THREE-DIMENSIONAL MODELS: CASE STUDY IN ZEBRAFISH
Feibo Duan, Kristian F. D. Rietveld and Fons J. Verbeek
cover  E-OWL: A FIRST USABILITY STUDY OF A NEW E-LEARNING PLATFORM FOR DIGITAL NATIVE STUDENTS
Isabel Araújo, Pedro Miguel Faria and João Nuno Azevedo
cover  "BN ANATOMY" AN INTERACTIVE AUGMENTED REALITY SYSTEM FOR LEARNING BONE ANATOMY
João Vitor de S. Chagas, Phellipe C. Santiago, Cristina A. P. Fontes and Aura Conci
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