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PRODUCTION OF VIRTUAL ENVIRONMENTS INHABITED BY VIRTUAL CHARACTERS
Ana Paula Cláudio, João Pedro Costa, Maria Beatriz Carmo, João Miguel Carvalho
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CROWD SIMULATION IN AN EXHIBITION ENVIRONMENT
Jana Dadová, Andrej Ferko, David B?hal
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EFFICIENT BLURRING DETECTION FOR FINGERPRINT IMPRESSION
Jing-Wein Wang, Ngoc Tuyen Le
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VISUALIZATION OF MAINTENANCE KNOWLEDGE WITHIN A VIRTUAL ENVIRONMENT
Alcínia Z. Sampaio, Daniel P. Rosário
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A METHOD FOR CARDIAC REGION SEGMENTATION ON ULTRASOUND IMAGES BASED ON PARTICLE FILTER ALGORITHM
Hyungseop Kim, Budi Sugandi, Joo Kooi Tan, Seiji Ishikawa
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A FORWARD STEP IN VIRTUAL REALITY
Ernesto de la Rubia, Antonio Díaz-Estrella
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A MULTIDESK GESTURAL INTERFACE FOR COLLABORATIVE MANAGEMENT IN EMERGENCY
Juan Francisco Villanueva García, Antonio Díaz-Estrella
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FINGER DETECTION USING KINECT
Juan Francisco Villanueva García, Antonio Díaz-Estrella, Ernesto Jesús de la Rubia-Cuestas, Fabián Arrebola Pérez
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MEDICAL OBJECT 3D VISUALIZATION METHOD BASED ON THE BÉZIER TRIANGLES
Aleksandrs Sisojevs, Mihails Kovalovs, Aleksandrs Glazs
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