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Title:      FINGER DETECTION USING KINECT
Author(s):      Juan Francisco Villanueva García, Antonio Díaz-Estrella, Ernesto Jesús de la Rubia-Cuestas, Fabián Arrebola Pérez
ISBN:      978-972-8939-74-8
Editors:      Yingcai Xiao
Year:      2012
Edition:      Single
Keywords:      Kinect, Hand and Curve Detection, Shader, OpenNI.
Type:      Poster/Demonstration
First Page:      182
Last Page:      184
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Image processing is used in several areas for different purposes. This paper explains how to analyze the extracted image of the Kinect depth camera to get information about the contained fingers in it and its tracking to implement a 3D gesture interface. It is a known task that has a lot of solutions, but a new way has been described using Kinect device to simplify background extraction and shader processing to increase framerate. Two algorithms have been implemented.
   

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