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APPLYING MLEARNING IN SOFTWARE ENGINEERING EDUCATION: A SURVEY OF MOBILE USAGE
April Macphail, Thomas Hainey, Thomas. M. Connolly
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A FRAMEWORK FOR APPLYING QUANTIFIED SELF APPROACHES TO SUPPORT REFLECTIVE LEARNING
Verónica Rivera-Pelayo, Valentin Zacharias, Lars Müller, Simone Braun
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UNDERSTANDING, REFLECTING AND DESIGNING LEARNING SPACES OF TOMORROW
Isa Jahnke, Peter Bergström, Krister Lindwall, Eva Mårell-Olsson, Andreas Olsson, Fredrik Paulsson, Peter Vinnervik
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JOURNALISM 2.0: EXPLORING THE IMPACT OF MOBILE AND SOCIAL MEDIA ON JOURNALISM EDUCATION
Thomas Cochrane, Helen Sissons, Danni Mulrennan
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AUTOMATIC EVALUATION SYSTEM OF DRIVING SKILL USING WEARABLE SENSORS FOR PERSONALIZED SAFE DRIVING LECTURE
Masahiro Tada, Haruo Noma, Akira Utsumi, Masaya Okada, Kazumi Renge
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OPENCAST 2 GO: MOBILE CONNECTIONS TO MULTIMEDIA LEARNING REPOSITORIES
Markus Ketterl, Leonid Oldenburger, Oliver Vornberger
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BROWSER-BASED MOBILE CLICKERS: IMPLEMENTATION AND CHALLENGES
Monika Andergassen, Victor Guerra, Karl Ledermüller, Gustaf Neumann
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A QUICK PROTOTYPING FRAMEWORK FOR ADAPTIVE SERIOUS GAMES WITH 2D PHYSICS ON MOBILE TOUCH DEVICES
Juan Haladjian, Damir Ismailovi?, Barbara Köhler, Bernd Brügge
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REAL WORLD EDUTAINMENT BASED ON BRANCHED GAME STORY AND ITS APPLICATION TO EARTHQUAKE DISASTER PREVENTION LEARNING
Yusuke Noda, Keiji Miki, Kazuhisa Iwaka, Hiroyuki Mitsuhara, Yasunori Kozuki, Yoneo Yano
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MOBILE AND COLLABORATIVE TIMELINES FOR REFLECTION
Anders Kristiansen, Andreas Storlien, Simone Mora, Birgit R. Krogstie, Monica Divitini
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LOCALEARN - A TOOL FOR EDUCATIONAL DISCOVERY IN THE LOCAL URBAN ENVIRONMENT
Liselott Brunnberg, Pelin Arslan, Federico Casalegno
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