Title:
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APPLYING MLEARNING IN SOFTWARE ENGINEERING EDUCATION: A SURVEY OF MOBILE USAGE |
Author(s):
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April Macphail, Thomas Hainey, Thomas. M. Connolly |
ISBN:
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978-972-8939-66-3 |
Editors:
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Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
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2012 |
Edition:
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Single |
Keywords:
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Mobile learning, mLearning, Software engineering, requirements collection and analysis, mobile devices |
Type:
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Full Paper |
First Page:
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107 |
Last Page:
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114 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Requirements collection and analysis is fundamental in software engineering education across various different modules at tertiary level. It is a highly important part of the software development lifecycle and the database application lifecycle and is vital for the success of any software project regardless of size and complexity. In terms of preparing graduates for real life software development projects, traditional teaching approaches such as tutorials, lectures and exams have been considered to be insufficient. Supplementary teaching approaches such as games-based learning have been used in the field of requirements collection and analysis recently to attempt to address this problem. Mobile learning (mLearning) is another form of supplementary learning that has the potential to enrich the learning process, however, like games-based learning, mLearning suffers from a lack of empirical evidence in terms of its effectiveness. In order to gauge the suitability of mLearning for teaching in tertiary education level a survey was constructed and deployed to gather empirical evidence regarding use, use for learning and perceived suitability in different contexts. This paper presents the findings of a literature review to ascertain the state of empirical evidence in the field of mLearning and will also present the analysis of the data obtained using the mobile technologies questionnaire. |
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