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MLV-VIEWER: ADVANCED GRAPHICS
FOR VISUALIZATIONS IN DECISION SUPPORT SYSTEMS
Carlos Manuel Oliveira Alves, Manuel Pérez Cota, María Díaz Rodríguez and Miguel Ramón González Castro
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AN ALTERNATIVE INTERACTION PARADIGM
FOR DNA-SEQUENCE DATA
Loes Dekker, Max Peeperkorn, Danyi Liu and Fons J. Verbeek
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CHANGEIT: TOWARD AN APP TO HELP CHILDREN
WITH AUTISM COPE WITH CHANGES
Vivian Varnava, Aurora Constantin and Cristina Adriana Alexandru
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GESTURAL LOCOMOTION IN 360º VIRTUAL TOUR
OF COIMBRA
Mariana Santos, Solange Santos, Carolina Cerqueira, Maria Pedroso, Inês Lopes and Luís Duarte
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NATURAL USER INTERFACE-BASED CAR
INFOTAINMENT CONTROL SYSTEM
Yang-Keun Ahn and Young-Choong Park
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TRUST IN SYNTHETIC TRAINING ENVIRONMENTS:
APPLICATIONS FOR MILITARY SOLDIERS
Michael Boyce, Ericka Rovira, Joshua Rea, Payton Rengel, John Emezie, Christian Ackerman and Camilla Knott
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A STUDY TO FURTHER UNDERSTAND THE LINK
BETWEEN IMMERSION AND FLOW
Ehm Kannegieser, Daniel Atorf and Josua Meier
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HOW GAMING EXPERIENCE INFLUENCES NEWGAME LEARNING
Hao Wang, Wen-Wen Chen and Chun-Tsai Sun
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EMPATHETIC GAMES: MAKING MEANINGFULEXPERIENCES FOR OTHERNESS PROMOTION
Daniel de Sant' anna Martins, Alexandre Magalhães Rangel and Joshua Kritz
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STUDY OF DEVELOPMENT OF CREATIVITY THROUGH
DIGITAL GAMES
Werner W. Marin and Pollyana Notargiacomo
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