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cover  DIMENSIONS OF SELF-PERCEIVED EMPLOYABILITY IN FIRST YEAR IT STUDENTS
Amy Antonio and David Tuffley
cover  CHALLENGES FOR A NEW GENERATION OF STEM STUDENTS
Krishani Abeysekera, Sharon Perkins-Hall, Sadegh Davari and Amanda Smith Hackler
cover  DEVELOPING A GESTURE-BASED GAME FOR MENTALLY DISABLED PEOPLE TO TEACH BASIC LIFE SKILLS
Mohammad Javad Nazirzadeh, Kür?at Ça??ltay and Necdet Karasu
cover  LEARNING GROUP FORMATION FOR MASSIVE OPEN ONLINE COURSES (MOOCs)
Sankalp Prabhakar and Osmar R. Zaiane
cover  ICE: AN AUTOMATED TOOL FOR TEACHING ADVANCED C PROGRAMMING
Ruben Gonzalez
cover  MOOC AS A LABORATORY OF CULTURE SHOCK: HELPING NON-U.S. STUDENTS INTEGRATE INTO ALL-AMERICAN VIRTUAL ENVIRONMENT
Valeri Chukhlomin and Anant Deshpande
cover  THE USE OF MOBILE DEVICES OUTSIDE OF THE CLASSROOM FOR SELF-DIRECTED LEARNING AMONG FEMALE EFL STUDENTS IN SAUDI ARABIA
Fatimah Albedah and Chwee Beng Lee
cover  COMMUNICATION SCAFFOLDS FOR PROJECT MANAGEMENT IN PBL
Shigeru Sasaki, Masayuki Arai, Kumiko Takai, Mitsuhiro Ogawa and Hiroyoshi Watanabe
cover  DIGITAL PEDAGOGIES FOR TEACHERS’ CPD
Matthew Montebello
cover  SENSING LOCALLY IN THE GLOBAL ENVIRONMENT: USING SENSORS IN TEACHERS’ EDUCATION
Maria João Silva, António Almeida, Bianor Valente, Margarida Rodrigues and Vítor Manteigas
cover  THE USE OF A DIGITAL BADGE AS AN INDICATOR AND A MOTIVATOR
Jun Iwata, John Telloyan, Lynne Murphy, Shudong Wang and John Clayton
cover  EXPLORING THE EDUCATIONAL POTENTIAL OF MINECRAFT: THE CASE OF 118 ELEMENTARY-SCHOOL STUDENTS
Thierry Karsenti and Julien Bugmann
cover  DIGITAL STORY CREATION: ITS IMPACT TOWARDS ACADEMIC PERFORMANCE
Charito G. Ong
cover  COLLABORATIVE PEER FEEDBACK
David A. Smith
cover  A SYSTEM FOR CLASS REFLECTION USING IPADS FOR REAL-TIME BOOKMARKING OF FEEDBACKS INTO SIMULTANEOUSLY RECORDED VIDEOS
Taira Nakajima
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