Title:
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DEVELOPING A GESTURE-BASED GAME FOR MENTALLY DISABLED PEOPLE TO TEACH BASIC LIFE SKILLS |
Author(s):
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Mohammad Javad Nazirzadeh, Kür?at Ça??ltay and Necdet Karasu |
ISBN:
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978-989-8533-71-5 |
Editors:
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Piet Kommers, Tomayess Issa, Pedro Isaías and Ana Hol |
Year:
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2017 |
Edition:
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Single |
Keywords:
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Special Education, Game, Motion Detection, Basic Life Skills |
Type:
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Full Paper |
First Page:
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121 |
Last Page:
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128 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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It is understood that, for mentally disabled people, it is hard to generalize skills and concepts from one setting to another. One approach to teach generalization is solving the problems related to their daily lives, which helps them to reinforce some of their behaviors that would occur in the natural environment. The aim of this study is to develop a gesture based game to teach basic life skills to mentally disabled kids by a motion sensing device. To this end, a vacuum cleaning digital video game was designed by using the Unity3D game engine, and Microsoft Kinect, based on spiral development methodology. Tests were conducted in two special education schools with the help of a special education expert. The game prototypes were tested on various spectrum of mentally disabled children, and a final game was designed after several iterations. Results were extracted by observation of the participants performances. Results have shown that this system positively helps childrens basic life skills learning. |
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