Title:
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THE PSYCHOSOCIAL DIMENSION OF VIDEOGAME USAGE IN CHILDHOOD: A STUDY IN GREECE |
Author(s):
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Pilitsis Savvas, Digkas Christos, Bousiou-Makridou Despoina, Tsopoglou Stavros |
ISBN:
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978-972-8939-50-2 |
Editors:
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Katherine Blashki |
Year:
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2011 |
Edition:
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Single |
Keywords:
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Videogames, psychosocial dimension, students, parental involvement |
Type:
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Reflection Paper |
First Page:
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133 |
Last Page:
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136 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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It is widely accepted that differences exist among videogames and classic games that are played by children. Given the characteristics of childhood (a child is not a young adult) research questions have been raised with regards to the sensitive relationship between videogames and children. This paper is an attempt to study the psychosocial dimension of videogame use in a sample of Greek students 10 to 12 years old. |
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