Title:
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THE EXPANDING ROLE OF IMMERSIVE MEDIA
IN EDUCATION |
Author(s):
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Emre Erturk and Gabrielle-Bakker Reynolds |
ISBN:
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978-989-8704-17-7 |
Editors:
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Miguel Baptista Nunes and Pedro Isaias |
Year:
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2020 |
Edition:
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Single |
Keywords:
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Immersive Media, Augmented Reality, Mobile Learning, Home Learning, Educational Technology |
Type:
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Reflection |
First Page:
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193 |
Last Page:
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196 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper seeks to understand the impact of immersive media, in particular augmented reality, within the education
sector. A small experimental methodology was adopted alongside a current literature review. Three research questions
were posited as follows: (1) What are the affordances of immersive media within education? (2) What are the barriers to
immersive media in education? (3) How may immersive media be implemented?
Affordances of immersive media include greater content customisation, increased creativity with less risk, promoting
student interaction, enhanced motivation and engagement, and the chance for students to engage in extraordinary
experiences. In 2020, many students around the world are staying home and studying in isolation, as a result of the
COVID-19 pandemic. In this emergency context, mobile applications can offer interesting experiences that can make life
and learning less difficult and more pleasant.
The mobile web application Metaverse was used to exemplify in two different ways how immersive media can be
appropriately used as a tool in a university level education setting. The first prototype was a short quiz on general
knowledge about New Zealand, to help orient new international students. The second prototype was a quick poll to feel
the pulse and understand the mood of students while at home and physically away from the campus and their lecturers. In
summary, the authors present an updated review of this technology and present their own new examples of applications
that serve additional purposes. |
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