Title:
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LOW-COST SOLUTIONS FOR MAKING HANDS-FREE VIDEO GAMES |
Author(s):
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Long K. Huynh, Scott A. King |
ISBN:
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978-972-8939-50-2 |
Editors:
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Katherine Blashki |
Year:
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2011 |
Edition:
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Single |
Keywords:
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Low-cost, hands-free, speech recognition, visual tracking, multithreading. |
Type:
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Full Paper |
First Page:
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51 |
Last Page:
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58 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Game interface technologies have advanced rapidly; however, very few games provide support for gamers with disabilities. This lack of support prevents many disabled gamers from playing games. With the goals of hands-free, no expensive equipment, and relatively low implementation cost, this project studies the available technologies that can be applied to games to support players who cannot use their hands. The performances of the technologies in accuracy and computational cost, as well as adoption costs, are evaluated. We present the advantages and disadvantages of several technologies along with problems encountered and proposed solutions to these problems. Our results show that speech recognition and face detection are very promising technologies that have high potential for increasing game accessibility. |
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