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Title:      GAMESIFT: BUILDING A VIDEO GAMES SEARCH AND RECOMMENDATIONS TOOL BASED ON A DOMAIN ONTOLOGY
Author(s):      Nicolas Pajot , Claudine Bonneau
ISBN:      978-972-8924-85-0
Editors:      Katherine Blashki
Year:      2009
Edition:      Single
Keywords:      Video Games, Ontology, Tool, Search, Recommendation, Comparison
Type:      Full Paper
First Page:      19
Last Page:      26
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The currently available frameworks for describing and classifying video games rely mainly on game studies hierarchies of concepts focusing on specific research interests. These methods are not taking into account the multiplicity of internal and external video games components and their relationships, and can not be used to establish similarity or resemblance between games. The existing search and recommendation tools use either imprecise genre-based categories or gamers' purchase and preference behaviors statistics. This article describes the creation of a domain ontology and search and recommendation web-based prototype. We demonstrate that this application affords new ways for documenting and exploring video game knowledge and provides more accurate results than the existing tools.
   

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