Title:
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GAMESIFT: BUILDING A VIDEO GAMES SEARCH AND RECOMMENDATIONS TOOL BASED ON A DOMAIN ONTOLOGY |
Author(s):
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Nicolas Pajot , Claudine Bonneau |
ISBN:
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978-972-8924-85-0 |
Editors:
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Katherine Blashki |
Year:
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2009 |
Edition:
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Single |
Keywords:
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Video Games, Ontology, Tool, Search, Recommendation, Comparison |
Type:
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Full Paper |
First Page:
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19 |
Last Page:
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26 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The currently available frameworks for describing and classifying video games rely mainly on game studies hierarchies
of concepts focusing on specific research interests. These methods are not taking into account the multiplicity of internal
and external video games components and their relationships, and can not be used to establish similarity or resemblance
between games. The existing search and recommendation tools use either imprecise genre-based categories or gamers'
purchase and preference behaviors statistics. This article describes the creation of a domain ontology and search and
recommendation web-based prototype. We demonstrate that this application affords new ways for documenting and
exploring video game knowledge and provides more accurate results than the existing tools. |
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