Title:
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EXPLORING THE INFLUENCE OF GROUP CHARACTERISTICS ON INTERACTIONS DURINGCOLLABORATIVE GAMING |
Author(s):
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Philip Bonanno , Piet Kommers |
ISBN:
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978-972-8924-42-3 |
Editors:
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Miguel Baptista Nunes and Maggie McPherson (series editors: Piet Kommers, Pedro IsaĆas and Nian-Shing Chen) |
Year:
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2007 |
Edition:
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V I, 2 |
Keywords:
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Collaborative gaming, Gamed-based learning, Interactivity, Collaboration, Pedagogy, Process-oriented approaches |
Type:
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Full Paper |
First Page:
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367 |
Last Page:
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374 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Collaborative gaming is evolving into the latest pedagogically stimulating scenario motivating research from different
perspectives. Group-based gaming is analysed through a methodology that integrates the role of various variables in
mediating interactions. An interactions-oriented pedagogical model categorises task and person-oriented interactions
(T&POIs) along the domain, technology and community dimensions, and across three pedagogical levels. Using this
model, P&TOIs, directionality of interactions, individual gaming roles adopted during collaborative gaming and level of
friendship shown by participants are quantified in relation to group characteristics - group composition by gender, by
gaming competence and by level of friendship, group size and emerging collective gaming strategy. The different
interactions profiles are compared and contrasted to identify factors and processes that influence interactions. Factors that
determine effective collaborative gaming will be identified to guide pedagogy for collaborative game-based learning. |
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