Digital Library

cab1

 
Title:      EARLY CONCEPT FOR A GENERIC AND DOMAIN AGNOSTIC SERIOUS GAME FRAMEWORK
Author(s):      Daniel Atorf, Sergius Dyck and Ehm Kannegieser
ISBN:      978-989-8704-52-8
Editors:      Demetrios G. Sampson, Dirk Ifenthaler and Pedro IsaĆ­as
Year:      2023
Edition:      Single
Keywords:      Digital Game-Based Learning, Serious Game Framework, Interoperability, Reuse Learning Content
Type:      Short
First Page:      439
Last Page:      442
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Educators often struggle or avoid to incorporate digital learning content into their classes because of the lack of matching content available, that fits specific course requirements, high cost of content at hand, that might be fitting and sparse resources to create such material by themselves, without diving into complex tools or lengthy production processes. This paper proposes a twofold solution to this problem by introducing the concept of a serious game framework with pre-made and reusable game mechanics to avoid complex software development in connection with the use of established interoperability standards to link in existing learning content.
   

Social Media Links

Search

Login