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Title:      DIFFERENCES IN USER EXPERIENCE ON VIDEO GAMES AND SERIOUS GAMES
Author(s):      Huberta Kritzenberger
ISBN:      978-972-8939-50-2
Editors:      Katherine Blashki
Year:      2011
Edition:      Single
Keywords:      Video games, serious games, user experience, motivation, schema theory, genre-theory
Type:      Reflection Paper
First Page:      125
Last Page:      128
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      User Experience in games is often described by psychologists with the player’s motives correlated with elements of game play. In order to prove differences of user experience in video games and serious games, user’s self reported motives from playing the one or other game are compared and conclusions are drawn on differences in user experience when interacting with a video game or with a serious game. This may have consequences for the design of serious games.
   

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