Title:
|
DESIGNING AND LEARNING IN 3D VIRTUAL WORLDS |
Author(s):
|
Ning Gu , Anthony Williams , Leman Figen Gül |
ISBN:
|
978-972-8924-48-5 |
Editors:
|
Kinshuk, Demetrios G. Sampson, J. Michael Spector and Pedro Isaías |
Year:
|
2007 |
Edition:
|
Single |
Keywords:
|
3D virtual worlds; collaborative design and learning. |
Type:
|
Full Paper |
First Page:
|
227 |
Last Page:
|
234 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
The 3D virtual worlds are networked environments designed using the place metaphor. As an emerging technology for
team collaboration, 3D virtual worlds have been widely recognised. However there is a general lack of research and
practice in exploring and teaching design in 3D virtual worlds. Further, designing 3D virtual worlds is also a design
discipline in its own right. To recognise such significance, a postgraduate course Designing Virtual Worlds has been
taught as a design subject since 2001. This paper shares our teaching experience and discusses principles for designing
and teaching in 3D virtual worlds. Drawing on the results from our recent cognitive studies of design collaboration in 3D
virtual worlds, this paper concludes with future development on the course structure as well as the design of 3D virtual
worlds as learning environments. |
|
|
|
|