Title:
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COMPUTER-SUPPORTED ROLE-PLAYS FOR TEACHING CORE INTERNET CONCEPTS |
Author(s):
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Frank Thorsten Breuer |
ISBN:
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978-972-8924-48-5 |
Editors:
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Kinshuk, Demetrios G. Sampson, J. Michael Spector and Pedro Isaías |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Collaborative Learning, Computer-Mediated Communication, Exploratory Technologies, Internet, Learning Paradigms,
Student-Centred Learning |
Type:
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Short Paper |
First Page:
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289 |
Last Page:
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294 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The near-ubiquitousness of the Internet accentuates the need for teaching core concepts of computer networks. For noncomputer
science students a basis for life-long learning and the application on their everyday life is more important than
neat details. The risks of being on the Internet and the consequences on the students informational self-determination
should be taught. The technical subject matter taught is chosen with respect to this goal. Computer support allows a
hands-on, experimental and self-determined approach that countervails possible disadvantages of discovery and
experiential teaching. The proposed approach leads to a congruence of themes, paradigms and tools of the subject area
and the forms of learning and teaching, called Cooperative Theme and Tool Competence (CoTTCoL). The approach is
exemplified by the use of a novel distributed, interactive and collaborative network simulator for introducing the Internet
Protocol. The author reports on experiences and future project extensions. |
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