Title:
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COMPUTER GAME DESIGN AS A LEARNING TOOL |
Author(s):
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Miroslav Lazović , Miroslav Minović , Milo Milovanović , Duan Starčević |
ISBN:
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978-972-8924-85-0 |
Editors:
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Katherine Blashki |
Year:
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2009 |
Edition:
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Single |
Keywords:
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Educational Games, Problem solving, Fun. |
Type:
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Short Paper |
First Page:
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104 |
Last Page:
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108 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper describes research that is currently conducted at the Faculty of organizational sciences in Belgrade, Serbia.
We introduced new type of project in the Computer networks and telecommunications course. Students had to create
educational computer game scenario. Every problem in the game had to be solved by using knowledge gathered during
the course. At the end of semester, students were able to create their game using software tool developed by the staff. We
also measured the influence of this project on the learning process. Students accepted this project very well, because it
gave them the opportunity to do things in a different way, while having fun at the same time. This project also motivated
students to learn more, in order to build a better game. |
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