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Title:      COMPUTER GAME DESIGN AS A LEARNING TOOL
Author(s):      Miroslav Lazović , Miroslav Minović , Miloš Milovanović , Dušan Starčević
ISBN:      978-972-8924-85-0
Editors:      Katherine Blashki
Year:      2009
Edition:      Single
Keywords:      Educational Games, Problem – solving, Fun.
Type:      Short Paper
First Page:      104
Last Page:      108
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper describes research that is currently conducted at the Faculty of organizational sciences in Belgrade, Serbia. We introduced new type of project in the Computer networks and telecommunications course. Students had to create educational computer game scenario. Every problem in the game had to be solved by using knowledge gathered during the course. At the end of semester, students were able to create their game using software tool developed by the staff. We also measured the influence of this project on the learning process. Students accepted this project very well, because it gave them the opportunity to do things in a different way, while having fun at the same time. This project also motivated students to learn more, in order to build a better game.
   

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