Title:
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AUGMENTED REALITY INTERFACES FOR INDUSTRIAL ASSEMBLY DESIGN AND PLANNING |
Author(s):
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Xin Wang, Soh Khim Ong, Andrew Y.C. Nee |
ISBN:
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978-989-8533-22-7 |
Editors:
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Katherine Blashki and Yingcai Xiao |
Year:
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2014 |
Edition:
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Single |
Keywords:
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Physical-virtual interaction, human-computer interaction, augmented reality, assembly simulation and planning |
Type:
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Full Paper |
First Page:
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83 |
Last Page:
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90 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Assembly plays an important role in product development, yet the growing number of product variants, smaller batch sizes, and shorter life cycles of products have led to demand on fast response reconfigurable assembly systems. Augmented Reality (AR) technology, a seamless interface between the real and virtual world, has been developed to enhance assembly design and planning by improving the interaction between user and product. To improve the usability of the state-of-the-art AR assembly systems in routine and ad hoc assembly activities, the natural interactive mechanisms between assembly operator, assembly components, and computer-generated contents being rendered are imperative. Specifically, both physical and virtual components should be incorporated into the AR assembly environment to interact with each other, in order to provide an immersive experience, such that the user can see the results of interaction in real-time. In this paper, an Integrated Augmented-Reality-assisted Assembly Environment (IARAE) is proposed to facilitate assembly simulation and planning. To enable physical-virtual interaction, a new method is proposed to model the contact process based on the reasoning function of assembly ontology. A prototype system has been established, and a case study of an automobile alternator assembly is presented to validate the feasibility of the proposed system. |
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