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Title:      ACCEPTANCE OF ENTERTAINMENT SYSTEMS IN STROKE REHABILITATION
Author(s):      Anna-sofia Alklind Taylor , Per Backlund , Henrik Engström , Mikael Johannesson , Hanife Krasniqi , Mikael Lebram
ISBN:      978-972-8924-85-0
Editors:      Katherine Blashki
Year:      2009
Edition:      Single
Keywords:      User Acceptance, Technology Acceptance Model (TAM), Serious Games, Virtual Rehabilitation, Stroke.
Type:      Full Paper
First Page:      75
Last Page:      83
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Game-based tools for rehabilitation of different types of physical and cognitive impairments are becoming more and more popular. By introducing an element of fun, these systems aim at increasing patients’ motivation to train and, from a further perspective, improve recovery rates. There is, however, a question whether such tools will be fully accepted by the intended target group. Earlier work on user acceptance has mainly focused on utility systems, i.e. systems used mainly in the work place. However, people use systems for different reasons and that makes it difficult to apply the same principles on systems with the main purpose to entertain. Serious games have characteristics from both utility and entertainment systems, which makes it interesting to study the acceptance of these kinds of systems. In this study, we have developed a home-based entertainment system for stroke rehabilitation, with focus on rehabilitation of motor impairments. By analysing the gaming behaviour and interview responses of five stroke patients, we investigate factors influencing user acceptance of this specific type of system. The results show that current models of acceptance are not sufficient to fully explain acceptance of serious games in general and serious games for rehabilitation in particular. Besides well-known factors, such as perceived usefulness, perceived ease-of-use and perceived enjoyment, other, more specific, factors also play a vital role in the acceptance of the system.
   

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