ML ICEduTech 2021 Proceedings |
Titles Published in This Volume M-LEARNING IN HIGHER EDUCATION: TECHNOLOGY OWNERSHIP AND COMMON ATTRIBUTES AMONG MILLENNIALS IN SOUTH AFRICA A REFERENCE MODEL FOR MOBILE PLAYFUL LEARNING ENVIRONMENTS USING MOBILE TECHNOLOGY TO PROMOTE HIGHER-ORDER THINKING SKILLS IN ELEMENTARY MATHEMATICS FOUR CORNERS OF THE WORLD: PROJECT-BASED LEARNING IN A MULTICULTURAL VIRTUAL ENVIRONMENT ONLINE STUDIES IN HIGHER EDUCATION DURING THE COVID-19 PANDEMIC: STUDENTS’ PERSPECTIVE INTERNATIONAL TEACHER TRAINING COURSES - A NEW STEP TO GLOBALIZATION A TRAINING DESIGN FOR PUBLIC SPEAKING ANXIETY THE MICRO:BIT AND COMPUTATIONAL THINKING. EVALUATION RESULTS OF A COMPUTATIONAL PROJECT AN INITIAL SUSTAINABLE E-LEARNING AND GAMIFICATION FRAMEWORK FOR HIGHER EDUCATION PRE-SERVICE TEACHER TRAINING FOR REALITIES OF 21st CENTURY CLASSROOMS PROBLEMS AND OBSTACLES OF DISTANCE LEARNING IN THE POINT OF VIEW OF PRIMARY SCHOOL TEACHERS IN THE “COVID PERIOD” DISTANCE LEARNING IN THE TIME OF COVID-19 LOCKDOWN: NEW OPPORTUNITIES FOR INFORMATION AND COMMUNICATION TECHNOLOGIES IN EDUCATION? IMMERSIVE VIRTUAL REALITY (VR) CLASSROOM TO ENHANCE LEARNING AND INCREASE INTEREST AND ENJOYMENT IN THE SECONDARY SCHOOL SCIENCE CURRICULUM ICT TOOLS FOR FINAL QUALIFICATION ASSESSMENT SURVEY STUDY FOR EUROPEAN AND ORIENTAL LANGUAGES PROGRAMS IS ACADEMIC SUCCESS JUST A MATTER OF SHOWING UP? A STUDY OF THE CONTRIBUTION OF INDIVIDUAL DIFFERENCES AND ATTENDANCE TO PERFORMANCE OPTIMIZING VIDEO TUTORIALS FOR SOFTWARE TRAINING THROUGH CUEING A MIXED METHODS STUDY OF ENGINEERING UNDERGRADUATES’ ADAPTIVE LEARNING EXPERIENCES ORAL FLUENCY: BASIS FOR DESIGNING A COMMUNICATIVE COMPETENCE STRUCTURED MODULE CHANGES IN THE TEACHING METHODOLOGY AND THE STUDY OF THE ADAPTATION OF STUDENTS TO THE NEW TECHNOLOGY: FROM THE CANVAS METHODOLOGY TO THE ACCENTUATION OF THE FLIPPED METHODOLOGY EASY TECHNOLOGY DESIGNS FOR INNOVATIVE LEARN-ING PIANO STUDENTS’ PERSPECTIVES AND EXPERIENCES WITH REMOTE PIANO INSTRUCTION MOBILE LEARNING WITH THE DISK-ONLINE APPROACH MOBILE ARTEFACTS AND LANGUAGE TEACHING, THE EXAMPLE OF THE SPOC+ PLATFORM AI-ENABLED GAMIFICATION FOR LEARNING AND ASSESSMENT SCRATCH JUNIOR APP IN PRESCHOOL EDUCATION MOBILE LEARNING AND THE CREATION OF DIGITAL LITERACY IN A REAL PRACTICAL ENVIRONMENT TRACING THE VIEWS OF GREEK SECONDARY SCHOOL TEACHERS ON MOBILE LEARNING ANALYZING MOBILE LEARNING KEY SUCCESS FACTORS IN CATALONIA THE CRUX OF MOBILE LEARNING: KEY ASPECTS IN TEACHING WITH MOBILE DEVICES M-LEARNING IMPACT ON SELF-DIRECTED LEARNING IN ZIMBABWE HIGHER EDUCATION A GLOBALIZED CURRICULUM: THE NEXT EVOLUTION OF EDUCATION AN INVESTIGATION OF TEACHER PERSPECTIVES ON INTEGRATING CHINESE CULTURE INTO CHINESE-AS-A-FOREIGN-LANGUAGE CURRICULUM ASSESSMENT OF ONLINE EXAM SYSTEM PERCEPTION IN COVID-19 PANDEMIC ERA PODCASTS TO PADLETS: WRITING AND SPEAKING IN NEW DIGITAL PLATFORMS OPPORTUNITIES AND CHALLENGES FOR TEACHING AND LEARNING INNOVATION IN A GLOBAL PANDEMIC: THE CASE OF THE EPICA ePORTFOLIO SOLUTION ON DUAL TECHNOLOGY INTEGRATION FOR EFFECTIVE TEACHING OF DIGITAL ACCOUNTING IN A TECHNOLOGY-RICH, ONLINE LEARNING CONTEXT LEARNER DEVICE PREFERENCE ACROSS AGE GROUPS ALTERNATIVE LEARNING APPROACHES IN A PANDEMIC CONTEXT: FROM THE COLLABORATIVE OUTDOOR EDUPARK GAME TO A VIRTUAL VISIT A FRAMEWORK TO ANALYZE LOGS OF CODERUNNDER FOR IMPROVING PROGRAMMING EDUCATION REDUCING LEARNING DISCONTINUITIES BETWEEN ACADEMIC AND VOCATIONAL SUBJECTS IN FRENCH VOCATIONAL HIGH SCHOOLS |