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Proceedings of the IADIS International Conference on Game and Entertainment Technologies
Algarve, Portugal 17-23 June 2009
Edited by Katherine Blashki
ISBN (Book): 978-972-8924-85-0 ISBN (CD-ROM):
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Titles Published in This Volume
GAMES? USABILITY AND LEARNING ? THE CIVILIZATION IV PARADIGM Michalis Xenos , Spyros Papaloukas , Nektarios Kostaras
COLLABORATION WITH A MULTI-USER INTERFACE - CASE: PRODUCT DEVELOPMENT SIMULATION GAME Markus Forstén , Ari Putkonen , Xiaobai Li
GAMESIFT: BUILDING A VIDEO GAMES SEARCH AND RECOMMENDATIONS TOOL BASED ON A DOMAIN ONTOLOGY Nicolas Pajot , Claudine Bonneau
FRANCINE?S REVENGE: THE MANIPULABILITY OF TOYS & GAMES AS THINGS IN THE MIND, NOT JUST THINGS IN THE HAND Dan Fleming
PSYCHOPHYSIOLOGICAL RESPONSES TO ONLINE POKER GAME Kari Kallinen , Mikko Salminen , Niklas Ravaja , Kliment Yanev
FRONTAL EEG ASYMMETRY IN THE STUDY OF PLAYER EXPERIENCES DURING COMPETITIVE AND COOPERATIVE DUAL PLAY Mikko Salminen , J. Matias Kivikangas , Niklas Ravaja , Kari Kallinen
A GENERAL FRAMEWORK FOR DIGITAL GAME-BASED TRAINING SYSTEMS Angela Brennecke , Heidrun Schumann
REAL-TIME BARE-HANDS-TRACKING FOR 3D GAMES Markus Schlattmann , Johannes Broekelschen , Reinhard Klein
RFID TECHNOLOGY: FOSTERING HUMAN INTERACTIONS Annie Gentes , Camille Jutant , Aude Guyot , Michel Simatic
ACCEPTANCE OF ENTERTAINMENT SYSTEMS IN STROKE REHABILITATION Anna-sofia Alklind Taylor , Per Backlund , Henrik Engström , Mikael Johannesson , Hanife Krasniqi , Mikael Lebram
PLAYTESTING THE DIGITAL PLAYGROUND Gunver Majgaard , Carsten Jessen
A FRAMEWORK FOR THE DEVELOPMENT OF EDUCATIONAL GAMES: COMPUTER GAMES FEATURES FOR THE ENHANCEMENT OF LEARNING Mavrommati Maria , Digkas Christos , Bousiou-makridou Despoina , Tsopoglou Stavros
SIMULATION GAMES AND SUBJECTIVITY: THE EXPERIENCE OF EMPOWERMENT IN THE SIMS 2 GAME Márcia Duarte Medeiros , Alisandra Cavalcante Fernandes De Almeida , José Aires De Castro Filho , Maria De Fátima Vieira Severiano
COMPUTER GAME DESIGN AS A LEARNING TOOL Miroslav Lazović , Miroslav Minović , Milo? Milovanović , Du?an Starčević
INTERACTIVITY IN DVB-H BROADCAST QUIZ GAME Gunn Kristin Klungsøyr , Torbjørn Sund , Lena Pedersen , José Garduño , Petter Brodal , Torvald Konstali , Henning Gundersen
SMS-BASED HUMAN-HOSTED INTERACTIVE TV-GAMES AUDIENCE PERCEPTIONS AND MEDIA PANIC Pauliina Tuomi
OMA-BCAST QUIZ GAMING PROTOTYPE FOR MOBILE José Garduño , Lena Pedersen , Petter Brodal , Torbjørn Sund , Gunn Kristin Klungsøyr , Torvald Konstali , Henning Gundersen
AN OUTLINE OF INTERACTION TYPES IN PHYSICAL SERIOUS GAMES Gunver Majgaard
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