Title:
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VOLUME-BASED DIFFUSE GLOBAL ILLUMINATION |
Author(s):
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Pavlos Mavridis, Athanasios Gaitatzes, Georgios Papaioannou |
ISBN:
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978-972-8939-22-9 |
Editors:
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Yingcai Xiao, Tomaz Amon and Piet Kommers |
Year:
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2010 |
Edition:
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Single |
Keywords:
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Real-Time Global Illumination, Spherical Harmonics, Voxels |
Type:
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Full Paper |
First Page:
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31 |
Last Page:
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38 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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In this paper we present a novel real-time algorithm to compute the global illumination of scenes with dynamic geometry and arbitrarily complex dynamic illumination. We use a virtual point light (VPL) illumination model on the volume representation of the scene. Light is propagated in void space using an iterative diffusion approach. Unlike other dynamic VPL-based real-time approaches, our method handles occlusion (shadowing and masking) caused by the interference of geometry and is able to estimate diffuse inter-reflections from multiple light bounces. |
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