Title:
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USING VIRTUAL REALITY, COMPUTER GRAPHICS AND WEB-BASED TECHNOLOGY FOR DEVELOPING KNOWLEDGE AND IMPROVING K-12 EDUCATION |
Author(s):
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Jorge Ferreira Franco , Irene K. Ficheman , Gilda A. Assis , Marcelo K. Zuffo , Roseli De D. Lopes , Marlene Moreno , Marlene Gonçalves Da Silva Freitas |
ISBN:
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978-972-8924-61-4 |
Editors:
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Gunilla Bradley |
Year:
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2008 |
Edition:
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Single |
Keywords:
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Knowledge improvement, intelligence, virtual environments, education, interactive media, information visualization |
Type:
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Full Paper |
First Page:
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115 |
Last Page:
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122 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper presents an ongoing work that aims to improve k-12 education teaching and learning actions and to
development individuals knowledge with support of the combination among Web-based 2D and 3D technology, virtual
reality and interactive computer graphics techniques as well as diverse low cost learning objects related to multimedia
instruments and files. The work development involves interdisciplinary collaboration among educators, students and a
surround community, bringing about individuals knowledge empowerment for using information and communication
technologies and digital resources with conscience. It has contributed for disseminating emerging technologies within an
educational environment that is in a region where individuals are under socioeconomic disadvantage. The work strategy
has supported individuals cognition, reasoning and mental models development by direct manipulating digital resources
such as VRML, HTML, WAV, JPEG and MPEG files, computers, video cameras and microphones. Individuals have also
learned about the importance of researching, reading, writing, communicating, creating content, and sharing knowledge
with effectiveness through a lifelong learning process. |
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