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Title:      USING GAME MECHANISMS TO CHANGE THE WAY COMPANIES INNOVATE
Author(s):      Maximilian Witt, Susanne Robra-Bissantz, Markus Weinmann
ISBN:      978-972-8939-24-3
Editors:      Sandeep Krishnamurthy, Gurmit Singh and Maggie McPherson
Year:      2010
Edition:      Single
Keywords:      Open Innovation, incentives, ideas competitions, game mechanisms
Type:      Short Paper
First Page:      108
Last Page:      112
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Much evidence identifies customers as essential contributors of information for the innovation process. To cooperate with customers, who voluntarily assist in the task of innovating, is called the model of open innovation. One of the biggest challenges in the field of open innovation is to continuously motivate customers to divulge information. We propose to learn from Massively Multiplayer Online Role-Playing Games that manage to bring players into a state of flow and to contribute continuously. The integration of playful elements into the model of open innovation is what we call “game-based open innovation”. In this work we tested the use of playful elements in one instrument of open innovation (ideas competitions). We discovered that companies unconsciously use some playful elements in a unsystematic way
   

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