Title:
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USING BLUETOOTH TO RECONCILE PERSONAL DEVICE OWNERSHIP WITH TRADITIONAL EDUCATION |
Author(s):
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Christopher Dennett , John Traxler |
ISBN:
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978-972-8924-36-2 |
Editors:
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Inmaculada Arnedillo Sánchez (series editors: Piet Kommers, Pedro Isaías and Nian-Shing Chen) |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Bluetooth; Mobile Phones, object push, podcasts |
Type:
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Short Paper |
First Page:
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233 |
Last Page:
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236 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Bluetooth is a wireless transmission technology carried by most students on their personal wireless devices. It can be
used to support the transfer of objects such as files and applications and consequently to support learning and interaction.
This allows Bluetooth to support a variety of designs of mobile learning but with the institutional attractions that it
exploits devices already owned by students and uses technology that is free after initial set up. As with any technology, it
has its specific characteristics and peculiarities, such as limited range and transmission rates. The University of
Wolverhampton is working with these specifics and using Bluetooth in several projects that administer, organise and
teach Computer Science students. The Universitys Bluetooth technology is based on transmitter hubs on laptops that
transmit multimedia learning material (including text, images, podcasts), monitor attendance and will, in the near future,
deliver interactive applications (including quizzes, tests, evaluations) to students, targeted by cohort as well as provide
forums for collaborative projects. The system has passed technical trials and is now being field tested to establish
usability, performance and areas of potential learning gains. These trials involve different cohorts of students as part of
two different funded projects, one concentrating on organisation, administration and pastoral support and the other on
course material, assessments and collaboration. Bluetooth is a new tool, a new technology for mobile learning and these
projects exploit the synergy between personal device ownership and traditional modes of education in the classroom on
campus. |
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