Title:
|
USABILITY EVALUATION BY TYPICALLY DEVELOPING CHILDREN OF A CUSTOM GAME SYSTEM DESIGNED FOR CHILDREN WITH CEREBRAL PALSY |
Author(s):
|
Brett Wilkinson, David Hobbs |
ISBN:
|
978-989-8533-45-6 |
Editors:
|
Hans Weghorn |
Year:
|
2015 |
Edition:
|
Single |
Keywords:
|
Usability, Serious Games, Multimedia, Cerebral Palsy |
Type:
|
Full Paper |
First Page:
|
41 |
Last Page:
|
48 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
Computer games can provide a participatory and engaging therapy experience for children with cerebral palsy (CP). However, significant accessibility issues must be considered and addressed. This paper discusses the design process and a subsequent evaluation session for a suite of accessible games that children with CP can independently play, engage with, and enjoy. To maximise accessibility, the games were designed so all control was based on joystick movements only, eliminating the need for in-game button use. A focus group session involving 31 typically developing children was conducted to solicit honest feedback and critique on six of the games. Positive feedback from the evaluation session supported the quality of the games and the participantsÂ’ willingness to replay them, with participant responses providing an 88% positive endorsement of the games. The evaluation demonstrated that the games would suit the intended intervention despite the modified control mechanic used to address accessibility issues. One of the major benefits of this early evaluation was that it helped to identify weaknesses in the initial game designs, with this information then feeding back into the development lifecycle for future iterations of the games and the development of new games. |
|
|
|
|