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Title:      TOWARDS USING THE EPUMA ARCHITECTURE FOR HAND-HELD VIDEO GAMES
Author(s):      Ingemar Ragnemalm, Dake Liu
ISBN:      978-972-8939-22-9
Editors:      Yingcai Xiao, Tomaz Amon and Piet Kommers
Year:      2010
Edition:      Single
Keywords:      DSP, parallel processing, SIMD, embedded, low-power
Type:      Short Paper
First Page:      357
Last Page:      361
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The ePUMA architecture is a novel parallel architecture being developed as a platform for low-power computing, typically for embedded or hand-held devices. It was originally designed for radio baseband processors for hand-held devices and for radio base stations. It has also been adapted for executing high definition video CODECs. In this paper, we investigate the possibilities and limitations of the platform for real-time graphics, with focus on hand-held gaming.
   

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