Title:
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THE TEACHING OF PROGRAMMING LOGIC APPLIED TO THE VIRTUAL REALITY FROM A SERIOUS GAME |
Author(s):
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Michael Valencia R. |
ISBN:
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978-989-8533-56-2 |
Editors:
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Hans Weghorn |
Year:
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2016 |
Edition:
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Single |
Keywords:
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Virtual reality, serious games, programming logic, teaching, learning |
Type:
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Full Paper |
First Page:
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115 |
Last Page:
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122 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Virtual Reality is a whole universe generated by a computer in which, as soon as the user comes into contact with it, begins to experience a series of sensations that transform and convert an essential part of the virtual experience. In this perspective convert programming logic into a tool of teaching and learning, we can develop different kinds of skills in students, which will help achieve positive results during their school and work stages and provide tools that allow you to solve problems or situations of everyday life using algorithmic formats. This work focuses on the specific field of programming logic without emphasis on any particular language, because everything is directed to the design of algorithms, from creating a serious game to improve skills regarding the concepts of sequencing, defined iteration, nesting, modularization and structure, among others. |
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