Title:
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TEACHING ANATOMY THROUGH VIRTUAL REALITY: A COMPARISON BETWEEN THE MAIN TOOLS |
Author(s):
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Mayara Sousa Stein, Maria Paula Corrêa Angeloni, Paula Casagrande Bristot
and Taliha Hoffmann Rahim
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ISBN:
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978-989-8533-99-9 |
Editors:
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Piet Kommers, Adriana Backx Noronha Viana, Theodora Issa,
Pedro Isaías and Tomayess Issa |
Year:
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2020 |
Edition:
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Single |
Keywords:
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Virtual Reality, Anatomy, Information and Communication Technologies |
Type:
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Short |
First Page:
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68 |
Last Page:
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72 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The evolution of technology has supported many areas like education, accountancy, health and other fields found on their
intersections. It is also the case of applications for teaching human anatomy, where systems that use Virtual Reality are
developed. With that in mind, this article has the intent to listen and compare the significant characteristics of the
tools such as platforms, frameworks, and engines for creating Virtual Reality applications to teach anatomy and select
the best of them through comparisons between their respective characteristics. For this purpose, an exploratory narrative
review was carried out, resulting in the identification of the best tool to be used. The chosen tool, in turn, is entitled SOFA
and presents ideal functionalities for this type of application due to the fact of having high-quality graphics, being
open-source, amongst other essentials attributes necessary to reach the proposed goal. |
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