Title:
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STUDENT MODELING ENGAGING OLPC GAMING |
Author(s):
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Avgoustos Tsinakos |
ISBN:
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978-972-8939-17-5 |
Editors:
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Miguel Baptista Nunes and Maggie McPherson |
Year:
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2010 |
Edition:
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Vol. I |
Keywords:
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Student Model, Blended Learning, OLPC, Educational Software |
Type:
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Full Paper |
First Page:
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186 |
Last Page:
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192 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The current paper describes the implementation of an educational game designed to assist students comprehension on a given topic. The game was developed to operate on the One Laptop Per Child (OLPC) device, according the fundamentals of student modeling theory and of game based learning. Students interactions are enabled, either in their school environment or they can follow the outdoor approach, by creating ad hoc wireless networks form their homes. Students performances are monitored by the Student Model component of the game. The teacher is therefore assisted to outline a student model for each student in the class, considering also the outdoor activities of the learner |
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