Digital Library

cab1

 
Title:      SP3F-GAN: SEAMLESS TEXTURE MAPS GENERATION BY ADVERSARIAL EXTENSION FOR FASHION
Author(s):      Honghong He, Zhengwentai Sun, Jintu Fan and Pik Yin Mok
ISBN:      978-989-8704-49-8
Editors:      Katherine Blashki, Yingcai Xiao, Piet Kommers and Pedro IsaĆ­as
Year:      2023
Edition:      Single
Keywords:      Generative Adversarial Network (GAN), Seamless Texture Synthesis, BRDFs
Type:      Full
First Page:      161
Last Page:      167
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Creating seamless textures is essential for achieving realistic virtual objects and environments. This paper proposes a method for automatic seamless texture synthesis by designing a tiled latent space in the generator of an adversarial expansion network, resulting in a continuous texture output at the seam intersection area. In addition, considering the different properties of virtual environment rendering materials, the spatially varying BRDFs (albedo, normal, roughness and displacement map) are all designed in the proposed model to handle multi-layer texture representation. Qualitative and quantitative experiments on the describable textures dataset (DTD) show that the generated texture maps are not only seamlessly tiled but also exhibit superior visual quality in preserving details compared to previous deep texture synthesis methods.
   

Social Media Links

Search

Login