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Title:      REDUCING FOOD WASTE WITH VIRTUAL REALITY (VR) TRAINING - A PROTOTYPE AND A/B-TEST IN AN ONLINE EXPERIMENT
Author(s):      Roger Seiler, Daniel Fankhauser and Thomas Keller
ISBN:      978-989-8704-38-2
Editors:      Piet Kommers, Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2022
Edition:      Single
Keywords:      VR, Food Waste, A/B-Test, Online, Experiment
First Page:      179
Last Page:      186
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Food waste is an important issue in the global warming debate. In this study, a virtual reality (VR) application was built from the insights and requirements of a focus group. The VR prototype was then validated using A/B-testing in an online experiment due to COVID-19 restrictions. VR is considered suitable for transferring information and building awareness regarding the topic of food waste. However, it is necessary to maintain the right balance between an informative and a serious gaming application. VR scenarios that people enjoy using have positive learning effects. Furthermore, scenarios that feature gamification elements are rated more highly regarding intention to use, which, in turn, benefits learning.
   

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