Title:
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REDUCING FOOD WASTE WITH VIRTUAL REALITY
(VR) TRAINING - A PROTOTYPE AND A/B-TEST
IN AN ONLINE EXPERIMENT |
Author(s):
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Roger Seiler, Daniel Fankhauser and Thomas Keller |
ISBN:
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978-989-8704-38-2 |
Editors:
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Piet Kommers, Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
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2022 |
Edition:
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Single |
Keywords:
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VR, Food Waste, A/B-Test, Online, Experiment |
First Page:
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179 |
Last Page:
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186 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Food waste is an important issue in the global warming debate. In this study, a virtual reality (VR) application was built
from the insights and requirements of a focus group. The VR prototype was then validated using A/B-testing in an online
experiment due to COVID-19 restrictions. VR is considered suitable for transferring information and building awareness
regarding the topic of food waste. However, it is necessary to maintain the right balance between an informative and a
serious gaming application. VR scenarios that people enjoy using have positive learning effects. Furthermore, scenarios
that feature gamification elements are rated more highly regarding intention to use, which, in turn, benefits learning. |
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