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Title:      REALISTIC AND AFFORDABLE VIRTUAL HUMANS
Author(s):      Belen Masia, João Freitas, Veronica Orvalho, Mel Slater, Miguel Sales, Diego Gutierrez
ISBN:      978-989-8533-22-7
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2014
Edition:      Single
Keywords:      Virtual humans; computer graphics; realism; presence.
Type:      Reflection Paper
First Page:      376
Last Page:      379
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Creating realistic virtual humans is a multidisciplinary effort, involving computer scientists specialized in computer graphics, virtual reality and human-computer interaction, as well as neuroscientists. This paper discusses, under the context of an EU-funded project, the state of the art in this regard, open challenges and future trends. Modifying how a virtual human looks, speaks, behaves or can be controlled is critical to the development of future collaborative virtual environments, while boosting other industries (games, movies…) by offering a new set of possibilities currently out of reach for most.
   

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