Title:
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REAL-TIME RENDERING WITH HETEROGENEOUS
GPUS |
Author(s):
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Xiao Lei and Vetria L. Byrd |
ISBN:
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978-989-8704-21-4 |
Editors:
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Yingcai Xiao, Ajith P. Abraham and Jörg Roth |
Year:
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2020 |
Edition:
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Single |
Keywords:
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Heterogeneous-GPU, Vulkan API, Rendering Performance |
Type:
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Short |
First Page:
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227 |
Last Page:
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231 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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A large portion of recent personal computers are equipped with both integrated and discrete GPUs. However, most of the
time these two GPUs are not utilized concurrently in the same application. This paper provides an exploration into
utilizing integrated plus discrete GPUs to improve real-time rendering performance with Vulkan API. Specifically, our
approach includes offloading asynchronous computation workload from the discrete GPU to the integrated GPU, and
multi-threading and render graphs are adopted to saturate GPUs utilization. Through benchmarking, we validate that our
approach can speed up the overall performance by up to 4% with the utilization of combinations like Intel UHD 630 plus
NVIDIA RTX 2070. Our results reveal that with tools like Vulkan, such heterogeneous-GPU system is exploitable. |
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