Title:
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PROTOTYPING AS AN APPROACH TOWARDS DIGITAL GAMES RESEARCH |
Author(s):
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Stefan Werning |
ISBN:
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978-972-8939-18-2 |
Editors:
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Katherine Blashki |
Year:
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2010 |
Edition:
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Single |
Keywords:
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Digital games research, prototyping, independent games, methodology. |
Type:
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Short Paper |
First Page:
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96 |
Last Page:
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100 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The field of digital games studies is still coming to terms with the multiplicity of its approaches; in particular, there are still few attempts at linking theoretical and practical perspectives on the subject matter. On that note, the paper at hand argues that (rapid) prototyping, a common technique in the production of digital games as well as a number of other industries, could usefully complement text-based research into digital games and, albeit not for all types of problems, can lead to the playful generation of new ideas and arguments. |
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