Title:
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PLAYERS OF ONLINE GAME: AN EXPLORATORY STUDY FROM THE PERSPECTIVE OF LEISURE CONSTRAINTS |
Author(s):
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Wee-Kheng Tan, Chia-Yu Kuo |
ISBN:
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978-972-8939-67-0 |
Editors:
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Piet Kommers and Pedro IsaĆas |
Year:
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2012 |
Edition:
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Single |
Keywords:
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Online game, Leisure activity, Leisure constraints, DEMATEL |
Type:
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Full Paper |
First Page:
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219 |
Last Page:
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226 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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There are many studies on the behavior of online game players. However, there has been little research from the perspective of leisure constraints. Some studies on the Hierarchical Leisure Constraints Theory have suggested the possible existence of intertwining relationship between constraints (the leisure constraint dimensionality issue). Hence, this study applied the concept of leisure constraints to study the behavior of online game players and to contribute to our understanding of the dimensionality issue of leisure constraint research. Using the Decision Making Trial and Evaluation Laboratory (DEMATEL) method, this study showed that the importance of leisure constraints is dependent on the social and time-consuming nature of online games. Applying the terminologies of DEMATEL method, lack of time constraint as well as lack of computer and other facilities constraint are two strong net causer constraints. Lack of interest constraint is a major receiver constraint and is influenced by many other leisure constraints. The results suggest that leisure constraints may vary with leisure activities. The study also showed that leisure constraints may interact, sometime bi-directionally, with one another, hence providing further evidence on the intertwining relationship between constraints. |
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