Title:
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PICTORI: INSTANT COMMUNICATION BASED ON LOCATION AND TIME SHARING |
Author(s):
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Osamu Uchida , Takumi Toyoshima , Nan Zhang , Asami Inoue , Nao Kondo , Akio Ikemura , Makoto Tomita , Takayuki Nakamura |
ISBN:
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978-972-8924-93-5 |
Editors:
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Pedro Isaías, Bebo White and Miguel Baptista Nunes |
Year:
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2009 |
Edition:
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2 |
Keywords:
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Location-based system, GPS, Mobile phone, Community, Social web |
Type:
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Short Paper |
First Page:
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135 |
Last Page:
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138 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Today, there is a variety of Internet services related to social web like MySpace. In these services, people with similar
interests, tastes and attributes, who are banded together as a group called "Community," engage in a type of
communication (exchanging or providing information) found in a social network (the so-called "Circle of Friends") in the
real world. At the same time, the Internet services for mobile phones are rapidly increasing. In the recent years, almost all
mobile phones sold in Japan come with a camera built-in, and other functions such as the GPS (Global Positioning
System) function are becoming popular. This study investigates a new style of communication with a mobile phone
camera and the GPS functions. Specifically, the study is based on the assumption that a community will be formed with
people sharing location and time even though they do not know each other in the real world. In addition, this study has
developed an interactive communication game called PICTORI (PICture shiriTORI), which creates a community to play
in just like the real world in which close friends play. In this game, with the GPS functions on the mobile phone, users
send their present locations to the system, and only when the users stay within a specified range, they are allowed to
participate in the shiritori game. In other words, it is a game that allows fellow users in nearby locations to play shiritori
with a feeling of friendship even though they are all strangers to one another. From the verification experiment, an active
communication, which takes place even among users who are strangers, has been verified. |
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