Title:
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NIKVISION: NATURAL INTERACTION FOR KIDS |
Author(s):
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Javier Marco , Eva Cerezo , Sandra Baldasarri |
ISBN:
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978-972-8924-59-1 |
Editors:
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Katherine Blashki |
Year:
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2008 |
Edition:
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Single |
Keywords:
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Natural interfaces, Tangible bits, image analysis, educational videogames, virtual agents |
Type:
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Short Paper |
First Page:
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254 |
Last Page:
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257 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper shows the development of a video game console based on the use of natural interfaces. Its use does not require
any training, nor using any piece of technological hardware, and the kid plays with it the same way he plays with any of
his non technological toys. An important aim has been the development of technologies that do not require sophisticated
technological elements and installation nor very restricted environment conditions. Regarding kid/computer interaction,
not only natural but emotional interaction is sought. This is accomplished by means of a virtual 3D character that acts as a
pedagogical guide. The character speaks, recognises the kid's voice, and shows emotions in a natural way. Based on the
developed video console, a collection of educational video games is being designed to research new way and possibilities
of natural computer-children interaction. |
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