Title:
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MOBILE PLATFORMS FOR PLAYFUL LEARNING AND INTERACTION |
Author(s):
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Eva Vodvarsky , Paul Holleis , Matthias Kranz , Albrecht Schmidt |
ISBN:
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978-972-8924-36-2 |
Editors:
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Inmaculada Arnedillo Sánchez (series editors: Piet Kommers, Pedro Isaías and Nian-Shing Chen) |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Mobile Learning Platform, Tangible Devices, Cube, Mobile Phone |
Type:
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Short Paper |
First Page:
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214 |
Last Page:
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217 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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In this paper, we present two mobile platforms in an interactive learning context for children. The first system is the
BlueCube, a wirelessly networked tangible computer using acceleration sensors built into a cube, the second is a modern
mobile phone with Bluetooth capabilities and J2ME support. Both devices use different input modalities for the same
task: a supportive and general learning platform. We present the hardware platform built for the BlueCube and the system
architecture. The goal of this work is to compare the impacts of both systems on the experience and learning success. We
conclude by giving an outlook on the evaluation of the presented system in a real school. |
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