Title:
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MILK: THE MOBILE INFORMAL LEARNING KIT. COLLABORATING TO DESIGN SUCCESSFUL MOBILELEARNING APPLICATIONS |
Author(s):
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Debra Polson , Colleen Morgan |
ISBN:
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978-972-8924-36-2 |
Editors:
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Inmaculada Arnedillo Sánchez (series editors: Piet Kommers, Pedro Isaías and Nian-Shing Chen) |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Mobile learning, user experience design, interaction design, informal learning, game design |
Type:
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Full Paper |
First Page:
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81 |
Last Page:
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88 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This paper suggests ways for educators and designers to understand and merge priorities in order to inform the
development of mobile learning (m-learning) applications that maximise user experiences and hence learning
opportunities. It outlines a User Experience Design (UXD) theory and development process that requires designers to
conduct a thorough initial contextual inquiry into a particular domain in order to set project priorities and development
guidelines. A matrix that identifies the key contextual considerations namely the social, cultural, spatial, technical and
temporal constructs of any domain is presented as a vital tool for achieving successful UXD. The frame of reference
provided by this matrix ensures that decisions made throughout the design process are attributable to a desired user
experience. To illustrate how the proposed UXD theory and development process supports the creation of effective mlearning
applications, this paper documents the development process of MILK (Mobile Informal Learning Kit). MILK is
a support tool that allows teachers and students to develop event paths that consist of a series SMS question and answer
messages that lead players through a series of checkpoints between point A and point B. These event paths can be
designed to suit desired learning scenarios and can be used to explore a particular place or subject. They can also be
designed to facilitate formal or informal learning experiences. |
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