Title:
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LEARN TO DESIGN VS DESIGN TO LEARN: ENHANCING EDUCATIONAL OPPORTUNITIES USING GAME TECHNOLOGY |
Author(s):
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Supawan Prompramote , Kathy Blashki , Sophie Nichol |
ISBN:
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978-972-8924-39-3 |
Editors:
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António Palma dos Reis, Katherine Blashki and Yingcai Xiao (series editors:Piet Kommers, Pedro Isaías and Nian-Shing Chen) |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Children, Children design partners, cooperative inquiry, game design techniques |
Type:
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Short Paper |
First Page:
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145 |
Last Page:
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148 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Recognizing as childrens input in game design and development process is critical, we applied cooperative inquiry
experiences working with young children as game design partners. The computer-based games specifically were designed
and developed for the acquisition of survival literacy by 12-14 year old intellectually disabled children. During the design
and development game process, children learnt game design techniques without their acknowledgement. Importantly, the
development process will be undertaken by the students with the minimum guidance of team members. The experiences,
challenges and lesson learned through game design process are discussed. |
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