Title:
|
ITERATIVE DEVELOPMENT OF AN INCLUSIVE
LEARNING ENVIRONMENT FOR HUMAN ANATOMY
STUDIES: FROMONLINE ENGAGEMENT WITH 3D
MODELS TO VIRTUAL REALITY |
Author(s):
|
Martine Pellerin and David Vergote |
ISBN:
|
978-989-8704-47-4 |
Editors:
|
Piet Kommers, Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
|
2023 |
Edition:
|
Single |
Keywords:
|
3D, Bilingual, Human Anatomy, Interactive, Learning Environment, Virtual Reality |
Type:
|
Reflection |
First Page:
|
471 |
Last Page:
|
474 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
In the fields of medicine and health, there is a growing interest in resorting to the affordances offered by game-based
learning and 3D interactive platforms. In human anatomy education, interactive learning environments can indeed foster
higher levels of learner engagement and more effective learning of abstract and complex anatomy concepts. Though
evolving quickly in the last decade, the design of learning environments has been accelerated by the pandemic and the
associated need for online and hybrid learning. This paper presents the process of designing and developing a prototype for
an interactive learning environment for human anatomy education anchored in educational theories of learning, especially
the Universal Design for Learning framework. In this context and with the purpose of helping students understand the
content of human anatomy courses in a more intuitive and interactive manner, we developed a multimedia teaching tool
called Anatomy 3D. Our learning environment leads students through anatomical topics using an interactive scenario-based
quiz with a 3D model. Our quizzes follow "pathways" throughout the body, where each question builds on the previous
one. After each question, the student gets feedback tailored to their response. Anatomy 3D is unique among the wide range
of tools already existing, as it highlights the functional relationships between anatomical elements, the understanding of
which is important to building an accurate mental representation of human body systems. Anatomy 3D is also bilingual,
with all content available in both French and English. The development of our learning environment involved an iterative
process with regular inputs from students and designers. Our more recent development has been to adapt Anatomy 3D to a
virtual reality system, allowing an even more immersive experience for learners. |
|
|
|
|