Title:
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INTERACTIVE VISUALIZATION OF MASSIVE 3D POINT CLOUDS |
Author(s):
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Jörg Futterlieb, Christian Teutsch, Dirk Berndt |
ISBN:
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978-989-8533-52-4 |
Editors:
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Katherine Blashki and Yingcai Xiao |
Year:
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2016 |
Edition:
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Single |
Keywords:
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3D Point clouds, Level of Detail, Deferred rendering, Out-of-core |
Type:
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Full Paper |
First Page:
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223 |
Last Page:
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230 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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We present a technique for rendering and processing massive point clouds from 3D scanners on a standard computer system where the data size exceeds the RAM and VRAM. We utilize the capabilities of modern GPU hardware to achieve interactive framerates and a smooth visualization. These techniques enhance existing large data visualization techniques, like Level of Detail and deferred rendering approaches to handle large and unstructured 3d scan data. The data size is only limited by the hard disk memory available. We verify the methods developed at the example of different data sets with up to one billion 3D points. |
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