Digital Library

cab1

 
Title:      INTERACTIVE VISUALIZATION OF MASSIVE 3D POINT CLOUDS
Author(s):      Jörg Futterlieb, Christian Teutsch, Dirk Berndt
ISBN:      978-989-8533-52-4
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2016
Edition:      Single
Keywords:      3D Point clouds, Level of Detail, Deferred rendering, Out-of-core
Type:      Full Paper
First Page:      223
Last Page:      230
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      We present a technique for rendering and processing massive point clouds from 3D scanners on a standard computer system where the data size exceeds the RAM and VRAM. We utilize the capabilities of modern GPU hardware to achieve interactive framerates and a smooth visualization. These techniques enhance existing large data visualization techniques, like Level of Detail and deferred rendering approaches to handle large and unstructured 3d scan data. The data size is only limited by the hard disk memory available. We verify the methods developed at the example of different data sets with up to one billion 3D points.
   

Social Media Links

Search

Login