Title:
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IMPULSE-BASED SIMULATION OF INEXTENSIBLE CLOTH |
Author(s):
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Jan Bender , Daniel Bayer |
ISBN:
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978-972-8924-63-8 |
Editors:
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Yingcai Xiao and Eleonore ten Thij |
Year:
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2008 |
Edition:
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Single |
Keywords:
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Cloth simulation, physically-based modelling, impulse-based simulation, inelastic textiles |
Type:
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Short Paper |
First Page:
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202 |
Last Page:
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205 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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In this paper an impulse-based method for cloth simulation is presented. The simulation of cloth is required in different
application areas like computer animation, virtual reality or computer games. Simulation methods often assume that cloth
is an elastic material. With this assumption the simulation can be performed very efficiently using spring forces. The
problem is that many textiles cannot be stretched significantly. A realistic simulation of these textiles with spring forces
leads to stiff differential equations which cause a deterioration of performance. The impulse-based method described in
this paper solves this problem and allows the realistic simulation of inelastic textiles. |
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