Title:
|
IMPLEMENTING MIXED REALITY GAMES FOR MOBILE LANGUAGE LEARNING |
Author(s):
|
F. Fotouhi-Ghazvini, R. A. Earnshaw, A.Moeini, D. Robison, P. S. Excell |
ISBN:
|
978-972-8939-45-8 |
Editors:
|
Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
|
2011 |
Edition:
|
Single |
Keywords:
|
Mobile Learning, Mixed Reality, Games, J2ME |
Type:
|
Full Paper |
First Page:
|
111 |
Last Page:
|
118 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
The implementation of a mixed reality game using the J2ME platform is presented. The different levels of the game environment are presented and also the game navigation system which uses QR code and Bluetooth. Its relationship to other environments such as iPhone and Android, the portability issues, and the hardware and software specification for the game deployment are discussed. The game aims to stimulate and maintain a conversation between learners and their teachers, and also between learners and learners, whilst being immersed in the story of the game. It is found that the learners become more competent through enculturation, externalising their ideas, and socialising within their zone of proximal development. |
|
|
|
|