Title:
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IMPLEMENTING A PEDAGOGICAL GAME: AN APROACH USING MULTIAGENTS SYSTEMS |
Author(s):
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Mário Lúcio Mesquita Machado , Diego Gomes De Souza , Gertrudes A. Dandolini , João Artur De Souza , Ricardo Azambuja Silveira |
ISBN:
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972-98947-5-2 |
Editors:
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Pedro Isaías, Piet Kommers and Maggie McPherson |
Year:
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2004 |
Edition:
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1 |
Keywords:
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Games, Informatics on Education, Multiagents Systems, Role Playing Games |
Type:
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Full Paper |
First Page:
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292 |
Last Page:
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298 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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This article describes the bases for a game implementation with pedagogical finality. In this game, the player controls a
character who has to interact with the others and with the environment, in order to solve problems proposed by the game.
Each character in the game will be mould like an intelligent agent with well-defined tasks, in a way that the game
establishes itself in an agent society. After the proper considerations about RPG and intelligent agents, a discussion about
the game modeling using agents will be done. |
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